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Red screen on time line
19 posts
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Re: Red screen on time lineOkay. Thanks for the quick reply.
Computer: Toshiba Qosimo X505 Intel (R) Core (TM) i5-2410M CPU@2.30 GHz Ram 8 GB 64 Bit Operating System Camera: Canon EOS 7D Video Camera: Canon Vixia HF s21 Software: Sony Vegas Movie Studio 10.0 HD Platinum
Re: Red screen on time lineFrom SCS Knowledgebase
A 32 bit application installed to a 64 bit OS is running up against a built-in memory limitation, the same of which would be enforced by a 32 bit OS. Current and previous 32 bit versions of Microsoft Windows can only allocate a maximum of 2 GB of memory to each running process, regardless how much real or virtual memory is available on a particular machine. A 64 bit application installed to a 64 bit system is not subject to the same memory limitation. Currently, 64 bit versions of Microsoft Windows 7 support up to 192 GB of installed memory. VMSP 10 is 32-bit. Get MSP 12 64-bit. Pronto.
Re: Red screen on time line
Sony Vegas Movie Studio 10.0 HD Platinum is a 32-bit application and that limits the amount of memory it can use. 32-bit applications can only address 4GB and only about half of that is actually usable directly by the application and that has to hold the program code and the video data. It's fairly easy to exhaust the memory if you are working with avchd. I'm not a Vegas user, but I think I read that you can reduce the preview resolution. If so, instead of using full resolution previews, set it to half resolution -- this will reduce the memory and cpu requirements. This only affects the quality of the preview image and not the resolution of the exported video.
Re: Red screen on time lineGive this a shot. This was something I discovered a few months ago and it seems to have fixed some of my rendering problems:
Go to the Options menu, and click "Preferences" down at the very bottom. Once the window pops up, click on the "Video" tab. You'll see at the very top of that window where it says "Dynamic RAM Preview max (MB)". Set that to a relatively low number. Mine is set to 33, for example. Underneath that, it says "Maximum number of rendering threads". Set that to 1. It was explained to me that the Sony software doesn't always recognize your video card correctly depending on which one you have, and so if these are set to high-enough settings, your renders go wonky and fail constantly. Not sure if this will fix your problem, but it's worth a shot. Dell Studio XPS 8100, Intel Core i7 2.8GHz, 4GB RAM, 64-Bit Win7. Camera gear: 2x Canon 550D's, 1x Canon EOS 6D body, Sigma 70-200mm f2.8 & 17-50mm f2.8, Canon EF 50mm f/1.8 & 24-70mm f/2.8L, and two 420EX flashes.
19 posts
• Page 2 of 2 • 1, 2
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