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by momoffduty » Sun Aug 12, 2007 9:25 am
Downloaded the Steve's Tips Ten Features You Might Not etc. from the products section. One tip was about the Bezier Curves and the article mentioned an old Steve's Tips article that goes into more detail. Where can I find the old article? I would like to read more about this feature.
The Ten Feature's article was very informative. I am sure there are another 99 plus things that I do not know are in PE.
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by Paul LS » Sun Aug 12, 2007 9:48 am
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by momoffduty » Sun Aug 12, 2007 11:39 am
Thanks Paul, have to give this a try.
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by Paul LS » Sun Aug 12, 2007 11:58 am
I must admit... it is not the easiest thing to get your head around..
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by Chuck Engels » Sun Aug 12, 2007 4:11 pm
Steve does have a very good grasp of Bezier Curves and how they work. He is always happy to answer any questions you might have
The VideoInASnap articles is very good, but if you get stuck you know where to come. You may never find a need to use Bezier Curves, but then again maybe you have already had a time when you could have used it and didn't even know.
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by momoffduty » Sun Aug 12, 2007 5:31 pm
I think the Bezier Curve would be good to animate an object with a curved path instead of a straight line. I will try it to see if it is worth the time. I am up for a challenge. Sorta like the rotoscoping, tried it and it is way too time consuming.
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by happy2bapappy » Sun Aug 12, 2007 10:21 pm
Sorta like the rotoscoping
that sounds like some kind of painful medical procedure or something.
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by Chuck Engels » Mon Aug 13, 2007 1:25 pm
Rotoscoping is what was used to create the light saber scenes in Star Wars. It is a very time consuming process but the results can be amazing.
There are a few tutorials on Rotoscoping and you can use Photoshop Elements and Premiere Elements to do it. This is discussed in the All In One book and there are a few links to tutorials at http://www.chuckengels.com under the videolinks pages.
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by Steve Grisetti » Mon Aug 13, 2007 2:54 pm
Rotoscoping is a technique animators used to use to give their cartoons a very realistic look. Disney, of course, used it to death. His animators would film a scene for Snow White, for instance, with real actors and then they'd trace it, frame by frame, drawing their characters in place of the real actors.
They still do it with digital animations to a point. Sometimes, though, they wire the actors up with sensors and a computer tracks their movements, duplicating the action except with Shrek or whoever.
It may sound like a cheat, but it's still a very meticulous process.
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