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Speeding up clip question

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Speeding up clip question

Postby BuddyB » Thu May 22, 2014 2:14 pm

I'm curious (about many things, but may name isn't George) is there a limitation in MS for speeding up a clip. I got to a certain point and it won't go further. I would like for my clip to be a bit faster, but it ain't no burger biggie if I can't do it. There may be times I'd like to replicate some of Max Sennett's cop scenes running around. Too funny for words. :)
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Re: Speeding up clip question

Postby Steve Grisetti » Thu May 22, 2014 4:15 pm

I've never pushed it to the limits, Buddy -- but that Mack Sennett under-cranked look should only be about 130%x or so. It wasn't anywhere near any program's upper limits.
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Re: Speeding up clip question

Postby BuddyB » Thu May 22, 2014 4:46 pm

Thanks. I think there might be an issue with the clip.
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Re: Speeding up clip question

Postby vkmast » Fri May 23, 2014 2:11 am

BuddyB,
In MSP the range is from 25% to 400% of the original speed.
As super8guy writes in another thread of yours (viewtopic.php?f=93&t=12184&p=103899&hilit=speed+up#p103891),
"the amount the clip can be slowed down (or sped up) is not unlimited. If one wants a greater slowing (or speeding) then one should render the clip. Once rendered, the slowing (or speeding) effect can be further amplified. There was not a noticeable degradation in quality with just one cycle.".
As Steve pointed out in the other thread, in Vegas/MSP a clip is of course an event on the timeline, where you time-stretch or compress it with ctrl+drag or change the playback rate in Properties (if you use that option to speed up, note the notches and trim accordingly).

You might also check TimeWarp, which is one of the inexpensive VASST FasstApps extensions (and a SCS Partner Product) to newer versions of Vegas/MSP. The developer's comment: "for anything beyond the normal 4x playback rate TimeWarp takes timeline PNG snapshots at the appropriate interval and creates an image sequence which it adds as a Take on the original event after adjusting it's length accordingly."
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Re: Speeding up clip question

Postby Kent Frost » Fri May 23, 2014 7:15 am

Be sure to play with the Re-sampling function when speeding up a clip so you can see the difference it makes on your end result. To do this, simply right-click on your clip in the timeline and click "Properties". You'll see 3 options for re-sampling: "Smart", "Force", and "Disable". What this does is blend frames to create motion blur. I haven't been able to find much of a difference between "Smart" and "Force", but disable will show only one frame at a time, as opposed to blending them, and this creates what I feel is more of a strobey, stop-motion look. Depending on what you're doing, that might be preferable, but with the types of timelapse I shoot, I tend to prefer the motion blur. I think it makes it look a little more natural as opposed to simply sped up. Keep in mind, however, that your machine may have issues with playing it smoothly in Vegas' preview, so you might have to render a small chunk (if not the whole thing if you want) so you can watch the rendered file. Hint: The more frames-per-second your camera can shoot, the better this effect will look.

I think I'll make a tutorial soon on how/why to do this, because it seems that many people on the net that I speak to about this simply don't know that it's there or why they would want to use it.
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Re: Speeding up clip question

Postby BuddyB » Sat May 24, 2014 8:32 am

Rendering and re-sampling..got it, and it's time to play. Thanks guys.
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